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Old Apr 07, 2007, 03:44 PM // 15:44   #1
Lion's Arch Merchant
 
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Default New title: Generosity

Every time you trade with someone and give them 500g / items with a total merchant value of 100g with the other participant giving nothing, you get one point towards your generosity title. You will not receive points for trading with the same character / account more than once.

1) : Kind - 100 points
2) : Generous - 200 points
3) : Benevolet - 300 points
4) : Charitable - 400 points
5) : ???

-=<(Pros)>=-

Hopefully, people will be more generous to the poor.

-=<(Cons)>=-

Can be exploited, but the "only one point per character / account" makes it kind of hard (I hope). Can see it being exploited though if people give 500g, and ask for it back. Is this too exploitable?

People following me begging for money

Feedback please?
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Old Apr 07, 2007, 06:00 PM // 18:00   #2
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its a nice idea, but it would be exploited way too much
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Old Apr 07, 2007, 06:04 PM // 18:04   #3
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a title able money sink?

Make it so that the more you give the more points you get or else everyone is going to be passing around 1g.
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Old Apr 07, 2007, 06:09 PM // 18:09   #4
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What about a donation type thing? NPCs could be stationed around the continents, who collect certain items.

For example, one could collect Chitin Fragments, the other Tanned Hide, another gold. Once you fulfill the request for 60% of the NPCs looking for "donations" you get a title, then one at 70%, 80%, 90% and 100%. It obviously can't be a small amount of items that the NPCs are looking for (say 10 000 chitin, not 250)...

This way you're being generous, and from what I can see it will be a HUGE gold sink. No exploits come to mind either...
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Old Apr 07, 2007, 06:21 PM // 18:21   #5
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Cool, give something the gold sellers can max easily.
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Old Apr 07, 2007, 06:23 PM // 18:23   #6
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Quote:
Originally Posted by Xenex Xclame
Cool, give something the gold sellers can max easily.
I don't think gold sellers will want to waste their time and money on a title like this ^^
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Old Apr 07, 2007, 06:36 PM // 18:36   #7
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Quote:
Originally Posted by Lydz
What about a donation type thing? NPCs could be stationed around the continents, who collect certain items.

For example, one could collect Chitin Fragments, the other Tanned Hide, another gold. Once you fulfill the request for 60% of the NPCs looking for "donations" you get a title, then one at 70%, 80%, 90% and 100%. It obviously can't be a small amount of items that the NPCs are looking for (say 10 000 chitin, not 250)...

This way you're being generous, and from what I can see it will be a HUGE gold sink. No exploits come to mind either...
I like it. It would give a means to collect crap rather than just binning/merching it. I would say that it could be come very time consuming and there would be a huge gold sink, but that's partially true of other titles.
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Old Apr 07, 2007, 08:45 PM // 20:45   #8
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Thumbs down

Indeed. Exploitable.
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Old Apr 07, 2007, 08:56 PM // 20:56   #9
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Talk about exploitable...
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Old Apr 07, 2007, 09:08 PM // 21:08   #10
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most titles are exploitable. I like this idea.

/signed

~the rat~
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Old Apr 07, 2007, 09:09 PM // 21:09   #11
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Quote:
Originally Posted by Losttoapathy
I like it. It would give a means to collect crap rather than just binning/merching it. I would say that it could be come very time consuming and there would be a huge gold sink, but that's partially true of other titles.
lol, the Drunkard title takes 1000 minutes to get, and high-end PvP titles too, so I don't think the time-consuming part would be much of a problem. It would give PvErs something to do Going around collecting materials will take time and effort, which will eventually reward those that have the will-power to achieve their goal
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Old Apr 08, 2007, 09:26 AM // 09:26   #12
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Quote:
Originally Posted by OhCrapLions
a title able money sink?

Make it so that the more you give the more points you get or else everyone is going to be passing around 1g.
You have to make a donation of 500g / 100g total merchant value for the trade to count ...

Oh, and your idea is better than mine, Lydz. Makes use for all of those random trophy items that just get binned / merched instantly, + a BIG money sink.
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Old Apr 08, 2007, 09:30 AM // 09:30   #13
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This has been suggested before, quite a few times.
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